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NPC Generator

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Lvl.
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Advanced [show]


Giselle Jacobs, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears a brown vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has golden hair. Her violet unseeing eyes seem to look past you.

Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Giselle has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants a kiss; and she's in love

Flaws: Ugly, Disease, Selfish. Bonds: Has a crush, Mentor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Giselle Jacobs, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. White opal (1600 gp).


Social Check DCs


Mary Hadlee, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Glassblower does. Her red hair is smooth and relatively long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Enemies. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Mary Hadlee, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Juliana Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She has a moderate pudge and is not very fit. Her moppish black hair is in a traditional bowl cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Family, Military. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Juliana Wordsworth, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 10 (+0)7 (-2)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long red hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the south. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in glaive use. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Gerald Gladstone, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 18 (+4)19 (+4)
Skills Arcana +6, Nature +6
Senses Passive Perception 14
Languages Common, Goblin, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Red garnet (110 gp). Deep blue spinel (600 gp). Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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