William Clapham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His long white hair reaches down to his waist. His skin is flawless and his blue eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Bonds: Rich, Attractive, Criminal record. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 5 (-3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Alex Winchester, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Bather uniform. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and he has a crush on the local navigator
Bonds: Job, Military, Nature, Family, Has a crush. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 sp.
Ella Chester, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. She wears her white hair up. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invites people to come help in her community garden.
History: Ella was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Herbalist. She inherited the family business which she has now maintained for 7 years.
Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A silver and pearl hairclip (60 gp). Gold dragon comb with red garnet eye (300 gp). Black velvet mask with numerous citrines (80 gp).
Heather Marston, Female Human [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple red line shooting up and back down. She is portly but not overly obese. Her hair is black, silky, and of moderate length. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to make almost anything out of random pieces of junk.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
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