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NPC Generator

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Advanced [show]


Wymar Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and to reunite with his old friends

Ideals: Justice, Entrepeneur. Flaws: Forgetful. Bonds: Rich, Nature, Adventurer. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Dumph, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Violet garnet (800 gp). Zircon (50 gp). Freshwater pearl (12 gp). Moss agate (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Watson, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears brown cloth garments or leather armor. With wild auburn hair. Her blue eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 15th year, her parents were killed by a illithids raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her painting dream.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Artistic, Joker. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Elizabeth Watson, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Hadwisa Bradley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is typically in her Merchant uniform. She keeps her long chestnut hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Hadwisa Bradley, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Black pearl (1000 gp).


Social Check DCs


Rosamund Jacobs, Female Human [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a green coat with grey slacks. Her long blonde hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She believes the world needs to unite to get rid of orcs once and for all.

History: Rosamund was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. In her 15th year, her parents were killed by a orcs raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Rosamund Jacobs, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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