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NPC Generator

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Advanced [show]


Rolf Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long auburn beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Mundane, Addict, Insomniac. Bonds: Job, Criminal record. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Rolf Axton, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Azurite (4 gp).


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan shirt with thin black vertical stripes and violet pants. He is bald on top and has large brown tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Blacksmith, who enjoyed hunting, Trym was taken on many hunting expeditions. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Branson, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Isabella Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are green.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She takes great joy in being the best Carpenter in town.

History: Gifted from a young age, Isabella studied abroad. Brilliant and gifted she never wanted to apply herself. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Gifted. Bonds: Has a crush, Job, Nature, Adventurer. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Isabella Cholmondeley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 6 (-2)11 (+0)
Skills Arcana +5, Insight +1
Senses Passive Perception 8
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red spinel (140 gp). Moonstone (20 gp). Golden yellow topaz (200 gp).


Social Check DCs


Helen Gladstone, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with tan skirt. Her hair is long and white with streaks of chestnut, and is pulled back with small brown clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Helen Gladstone, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. White pearl (150 gp).


Social Check DCs

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