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NPC Generator

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Lvl.
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Seed

Advanced [show]


Joan Stratford, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak, and carries nunchakus. She has wavy brown hair. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Joan was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Joan Stratford, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Rutland, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is red, silky, and of moderate length. Her amber eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Poor. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Matilda Rutland, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Ermina Easton, Female Human [Permalink]

Personal [hide]

Description: A 6'0" eastern woman, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Nature, Job. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Ermina Easton, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Peridot (40 gp). Black pearl (1100 gp). Amethyst (130 gp). Black opal (1300 gp). 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Williamina Sheldon, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is overprotective of those who hire her services. She works hard and plays hard.

History: She was born on a small isolated farm. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: To reunite with her absent mother; and she feels that her past leaves her morally obligated to help

Flaws: Hedonist. Bonds: Attractive, Guardian, Nature, Criminal record, Family. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Williamina Sheldon, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs

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