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NPC Generator

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Advanced [show]


Alice Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her flail. She carries with her a set of flails, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has styled her brown hair well, parting it to the right. She has gray eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north her family was never financially stable. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Alice Crawford, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Alexandrite (1400 gp). Jasper (50 gp). Rock crystal (50 gp).


Social Check DCs


Emmeline Oakley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Apothecary and found it very stressful. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Further expansion of business; and expand her business

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Emmeline Oakley, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is dressed in a clean grey cloak covering his clean studded leather. He has no hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Rich. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Theobald Yardley, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Rock crystal (40 gp). Bloodstone (40 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Griselda Copeland, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue tunic with tan highlights, and long white pants that bunch up around her shoes. She sports a flattop hair cut. Her fierce green eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg

Flaws: Depressed, Secretive. Bonds: Adventurer, Rich, Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Griselda Copeland, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Obsidian (10 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).


Social Check DCs

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