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NPC Generator

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Advanced [show]


Adelaide Jacobs, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered monstrous two handed axe and tarnished greatsword as well. She has dyed her greying white hair a little too much giving a sharp white color. Her blue unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Adelaide Jacobs, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Herleva Coombs, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Bonds: Attractive, Criminal record, Rich, Has a crush, Family. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Coombs, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: The child of a Fisher, who enjoyed hunting, Charles was taken on many hunting expeditions. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Charles Springfield, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Beitz, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She has the majority of her body covered in plate. She wears her black hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She is fixated on the number 27. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her music dream.

Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture

Ideals: Artistic. Flaws: Insane, Addict. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Agnes Beitz, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Tourmaline (90 gp). Emerald (600 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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