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NPC Generator

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Advanced [show]


Avelina Cornish, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Animal Trainer. She carries a battered spear and tarnished trident as well. Her silver hair is well kept. Her green eyes are slightly larger than normal.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the east. She has had some formal writing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Fighting, Joker, Logical, Artistic. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Avelina Cornish, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)17 (+3) 17 (+3)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Anderton, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She carries with her a set of lances on her belt, each one with a aquamarine on the hilt. Her hair is silver and curly. Her face is scarred and worn.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Avelina Anderton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Adelaide Denholm, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with wide-brimmed hat. With wild silver hair. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Disciplined. Bonds: Family, Military, Adventurer. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Adelaide Denholm, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 18 (+4)6 (-2) 16 (+3)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Brown-green garnet (40 gp). Smoky quartz (70 gp). Carnelian (70 gp).


Social Check DCs


Chad Tatum, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple green robe with tan stripes complete with hood. His deerstalker hat is riddled with cuts and holes. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Nature, Family. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Chad Tatum, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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