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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Winterbourne, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in brown turtlenecks beneath a grey coat with tan slacks. His white hair is braided into rings. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. A gifted student he started as a Apothecary, but he got bored and became a Assassin. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Forgetful. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Winterbourne, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Fiery yellow corundum (600 gp). Deep blue spinel (700 gp).


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His golden hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Flaws: Depressed. Bonds: Attractive, Job, Rich, In love. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Anselm Cooper, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Peridot (50 gp).


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. He has white hair. His face is covered beneath a completely black helmet.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Guard and found it very stressful. He now owns his own business.

Motivation: To prove his worth to the world; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Military. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Thorpe, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Fiery yellow corundum (600 gp). Deep green spinel (100 gp). Chalcedony (20 gp).


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his nunchaku. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he wants revenge against goblins

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Balimaar Dayton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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