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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his white robe and has his falchion always slung over his shoulder. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Gerard Atherton, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Millicent Mori, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. Her tied-back hair is white. Her blue eyes peer out from beneath her deerstalker grey hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.

History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Millicent Mori, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Cecily Blankley, Female Human [Permalink]

Personal [hide]

Description: This woman is typically in her Actor uniform. She has a penchant for wearing a ring with an oversized jet on her left hand. Her head has been shaved. Her amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. She has a minor phobia of water and hates getting wet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.

Motivation: Expand her business; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Cecily Blankley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. White opal (500 gp).


Social Check DCs


Elizabeth Merton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is physically well-built. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a slaver, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to protect her home

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Elizabeth Merton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)18 (+4) 15 (+2)13 (+1)
Skills Investigation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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