Maynild Langley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a red poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her silver hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: She exudes charisma. She is a tour de force of persuasion. She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Dyer, but she got bored and became a Hunter. She now owns her own business.
Motivation: She feels threatened by others; and balancing her hectic life and new hunter responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Katherine Shirley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a white suit, black shirt, and green tie. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She has a massive crush on the younger sibling of the Map Maker who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a brothel owner, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally
Flaws: Fearful, Insane. Bonds: Has a crush, Mentor, Nature. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Moss agate (5 gp). White opal (700 gp). Amethyst (140 gp). Coral (140 gp).
Griselda Kenley, Female Human [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Artistic, Logical. Bonds: Rich, Mentor, In love, Family. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Alice Morley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: Eccentric and domineering, Alice will drive conversation. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.
Motivation: She loathes her own lifestyle; and she's in love
Ideals: Extrovert. Flaws: Depressed. Bonds: Rich, Immigrant, Attractive, Has a crush. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 50 pp. 1 Minor magic item.
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