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NPC Generator

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Lvl.
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Advanced [show]


Beatrice Halsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. Her eyes are blue.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She left for the south, certain she would find work there.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Artistic, Justice. Bonds: Attractive, Rich, Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Beatrice Halsey, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 6 (-2)14 (+2)
Skills Deception +5, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized jet on her left hand. Her hair is long and golden with streaks of black, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Herleva was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and she is greedy

Bonds: Attractive, Rich, In love, Job, Religious. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Herleva Tickle, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Sarah Hastings, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears skinny pants and wears a blue and white robe with the hood down. She is bald on top and has large chestnut tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Marshal and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Hastings, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ralf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, white cloak. His long auburn hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the north, but his parents moved at a very young age to the east. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Ralf Wilberforce, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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