Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a sword. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. Gerard was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Barrister. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (150 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Geva Tyndall, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her red hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to loving parents in a slum to the west. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things
Ideals: Optimist. Flaws: Mundane, Insane. Bonds: In love, Poor. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Clerebold Lester, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is blonde and curly. His thin eyebrows rest above his beady violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of goblins once and for all.
History: Clerebold was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Family, Criminal record. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Just what you see.
Agnes Kenley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear blue pants and tee shirts. Her hair is cut close to her head. She wears a mask on her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also hits on women, regardless of circumstances.
History: Agnes was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Agnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Wants her loneliness to end; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined. Bonds: Poor, Has a crush, Slave, Enemies. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp.
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