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NPC Generator

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Advanced [show]


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His brown hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Eccentric and domineering, Kyle will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Many illithids want him driven away; and to unite with his sister

Ideals: Extrovert, Entrepeneur. Bonds: Family, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Kyle Hackney, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his kukri always slung over his shoulder, and carries kukris. He has a long white beard with little hanging trinkets. His face is scarred and worn.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and he wants revenge against orcs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Eastoft, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Jet (130 gp). Star rose quartz (30 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp).


Social Check DCs


Beatrice Ryland, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her black hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her father. In her 18th year, her parents were killed by a illithids raid, leaving Beatrice alone in the world. After a stint in an orphanage, she was adopted. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Beatrice Ryland, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Millicent Clare, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple green robe with black stripes complete with hood. Her hair is short and golden. This green eyed northerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To settle down with her crush; and seeks redemption

Ideals: Optimist. Bonds: Religious, Rich, Criminal record, Has a crush. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Clare, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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