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NPC Generator

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Advanced [show]


Juliana Bradshaw, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is knotted and matted. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Blacksmith, Juliana learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Juliana Bradshaw, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Gomory Clare, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moonstone (60 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly glaives and shortbows. He wears his black hair up in a very large beehive style do. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Alexandre hails from a village terrorized by gnolls. Alexandre was born on a far southern forest where he grew up under the tutelage of his father, an expert Carpenter. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Hedonist, Impulsive. Bonds: Criminal record, Enemies, Immigrant. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Alexandre Dumph, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Coral (80 gp). Blue sapphire (1000 gp). Alexandrite (1100 gp).


Social Check DCs


Geoffrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing a long, blue cloak. His golden hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Cholmondeley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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