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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heather Rylan, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. Her long golden hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Heather was born with her mother's beautiful face. A few years later when the west was not economically sound they moved to her current location. She struck the Jeweler job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Heather Rylan, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 6 (-2)13 (+1)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Gerald Marlee, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 8 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)11 (+0) 18 (+4)15 (+2)
Skills Athletics +4, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is typically in his Doctor uniform. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bertram was raised in a hard working conservative environment. A gifted student he started as a Bookbinder, but he got bored and became a Doctor. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Bertram Warwick, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Backpack.


Social Check DCs


Vicky Clare, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her auburn hair is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses divination through singing.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. After coming to the age of reason, Vicky took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Vicky Clare, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 17 (+3)14 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs

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