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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joan Ainsley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has dyed her greying brown hair a little too much giving a sharp brown color. She has violet eyes and a grey hat with a brown feather.

Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.

History: Joan was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Barber like her mother before her.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Joan Ainsley, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)15 (+2) 6 (-2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Jacobs, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her white hair is smooth and relatively long. Her brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.

History: Griselda was born the youngest of three triplets. In her 11th year, her parents were killed by a orcs raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Enemies, Criminal record. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Griselda Jacobs, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Helen Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is bristling with hidden weapons, mostly bows and spears. Her golden hair is unkempt and raggedy. Her eyes are amber and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Flaws: Ugly, Disease, Shy. Bonds: Criminal record, Poor. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Helen Ashton, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Eye agate (7 gp). Amethyst (100 gp). Chalcedony (70 gp).


Social Check DCs


Elizabeth Tatum, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears her chestnut hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her brother before her, after school she went straight into learning to become a Guard. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult.

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Elizabeth Tatum, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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