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NPC Generator

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Advanced [show]


Roland Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He wears his silver hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Miller job and began his own company from there.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: PTSD. Bonds: Attractive, Rich, Job, Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Roland Springfield, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Black pearl (1000 gp). Chrysoberyl (80 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Snape, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large white mantle and cape that has been intricately interwoven into her red robe. She is bald on top and has large red tufts of hair around her ears. She wears an eyepatch.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Snape, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Deception +3, Survival +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized jet on his right hand. He has moderate length chestnut hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 10 years.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Rich, Attractive, Job, Criminal record, Mentor. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Thomas Staurheim, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)19 (+4) 8 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Van Es, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a blue coat with pastel slacks. His black hair and beard is wavy and long. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Human people; and many giants want him driven away

Ideals: Artistic. Flaws: Ugly, Cynical, Shy, Disease. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Patrick Van Es, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Jasper (20 gp). Rich purple corundum (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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