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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frederick Lincoln, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Tanner uniform. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east his family was never financially stable. A gifted student he started as a Gardener, but he got bored and became a Tanner. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life.

Ideals: Optimist, Opinionated. Flaws: Depressed. Bonds: Job, Poor. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Frederick Lincoln, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Henry Marston, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright brown hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Henry Marston, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +3, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair is short and white. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. He has worked as a Cartwright like his mother before him.

Motivation: He has decided he is irredeemable; and an old rival family wants him found

Flaws: Disease, Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Gilbert Ainsworth, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Moss agate (10 gp).


Social Check DCs


Aline Halsey, Female Human [Permalink]

Personal [hide]

Description: This woman wears a white small hat and white clothes. She has a penchant for wearing a ring with an oversized amethyst on her left hand. With bright auburn hair. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Aline Halsey, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 6 (-2)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs

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