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NPC Generator

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Advanced [show]


Eloise Adley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely white suit with brown socks and a vest with buckled shoes, and carries halberds. She wears a colorful flower in her golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Architect business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Eloise Adley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sard (30 gp). 3 Thunderstones.


Social Check DCs


Richard Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Marleigh, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Fawcett, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light black in addition to tight pants. She is muscular with a powerful set of arms. She wears a colorful flower in her auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: Sold as a small child to a wizard, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Mundane. Bonds: Attractive, Mentor, In love. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Ermina Fawcett, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Avice Brownrigg, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. She keeps her white hair in a flapper bob. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Barkeep, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Avice Brownrigg, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Star ruby (1400 gp). Moss agate (10 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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