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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His blonde hair is still thick. His gray unseeing eyes seem to look past you.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Arnold Lindsay, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Red spinel (140 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Digby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Digby, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Sybil Clapham, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman is generally well dressed albeit a few years behind the times. Her moppish silver hair is in a traditional bowl cut. Her eyes are likewise violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful wizard made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Mentor, Religious. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Sybil Clapham, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly tridents and shields. He has done his best to style his golden hair to look like a famous performer. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Spy like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Religious. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Charles Alston, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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