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NPC Generator

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Advanced [show]


Cory Winchester, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He sports a long white beard, and similarly colored long hair. His eyes are hazel.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Entrepeneur, Artistic, Impeccable. Flaws: Hedonist. Occupation: Architect

Voice: Raspy

Attributes [hide]

Cory Winchester, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)7 (-2) 10 (+0)5 (-3)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Hadwisa Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. She wears her auburn hair down. Her violet eyes lackadaisically let the world flow into them.

Personality: Hadwisa wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Interpreter, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and she wants to meet her childhood hero

Ideals: Disciplined, Joker. Bonds: Nature, Adventurer, Family. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Hadwisa Staurheim, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Woods, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears black leather gloves, a black jacket, and tight pants, and her gloved hand is found clutching a sickle. Her black hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Juliana was born in the east. At a young age she loved to build and create. A freak accident while working with her Ruler mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Retire the richest woman in the east; and obtaining odd cultural human artifacts is her passion

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Juliana Woods, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Adelaide Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She carries a battered scimitar and tarnished mace as well. She wears a wide-brimmed hat to cover her moderate length white hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Tanner. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently the stress of being a Tanner has made it difficult for her to sleep.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Rich, Family, Religious. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Adelaide Tattersall, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Black star sapphire (400 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Obsidian (4 gp).


Social Check DCs

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