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NPC Generator

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Advanced [show]


Hadwisa Reid, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears grey trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: She was born to loving parents in a slum to the west. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Job, Religious. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hadwisa Reid, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Sardonyx (50 gp). Jade (70 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Tenley, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His brown hair is lengthy. His eyes are likewise violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: He is a Doppelganger in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up sword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Adventurer, Nature, Religious. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Tenley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Coral (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: Heward was born the youngest of three triplets. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a farmer and was forced into it by his family

Flaws: Emotional. Bonds: Military, Family, Adventurer. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Hayden, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp.


Social Check DCs


Roger Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roger was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Roger Winchester, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 9 (-1)7 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Red-brown spinel (80 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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