Sarah Stafford, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her shield. Her brown hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Sarah was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Job, Criminal record. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 19 (+4) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Giant, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10000 cp. Black pearl (400 gp). Moss agate (11 gp). Jade (60 gp).
Maynild Dalton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large tan jacket. Her moppish brown hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Maynild and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Blue star sapphire (800 gp).
Sarah Compton, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female is dressed in an above average manner. She is tall, broad shouldered and powerfully built. Her chestnut hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Gardener.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Mentor, Has a crush. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Violet garnet (1000 gp). Citrine (50 gp).
Bertram Tickle, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His eyes are likewise blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: A deep hatred of goblins; and his religion dominates his actions
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Mentor, Religious, Enemies. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!


