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NPC Generator

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Advanced [show]


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a violet costume with the symbols of magic on her torso. She is an epitome of beauty. Her red hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east, but her parents moved at a very young age to the north. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black star sapphire (500 gp). Golden yellow topaz (1600 gp). Malachite (9 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has brown hair. He has blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Spice Merchant business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Spice Merchant job and began his own company from there.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Mundane, Racist. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Kimberley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 4 (-3)16 (+3)
Skills Athletics +4, Medicine +0
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Willoughby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a layabout and was forced into it by his family

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Godfrey Willoughby, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. He is portly but not overly obese. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He got into the Stableman business at a young age. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Job, Adventurer, Military, Criminal record. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Gerald Law, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Fiery yellow corundum (900 gp). Brown-green garnet (60 gp).


Social Check DCs

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