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NPC Generator

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Lvl.
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Advanced [show]


Eleanor Spaulding, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Spaulding, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 11 (+0)7 (-2)
Skills Nature +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Red garnet (130 gp). Emerald (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in black turtlenecks beneath a green coat with grey slacks. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Guy Windsor, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Obsidian (13 gp). Azurite (13 gp).


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His hair is silver and curly. His amber eyes are passionate and lively.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and he is greedy

Ideals: Artistic, Gifted. Bonds: Rich, Family. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Hadley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)18 (+4) 15 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Auran, Gnoll, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: A 4'9" western woman, she wears professional attire. Her red hair is lengthy and is close to two feet long. Her eyes are hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated, Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Oriel Beitz, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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