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NPC Generator

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Advanced [show]


Kody Atherton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is auburn and curly. His eyes are a pleasant hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kody's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Mercenary.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Kody Atherton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. Zircon (20 gp). Coral (50 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Conway, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is red, and she wears a heavy blue leather apron most of the time. Her golden hair is heavily combed to the left. She has a dull look in her blue eyes.

Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Seeks redemption; and further expansion of business

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Giselle Conway, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 4 (-3)15 (+2)
Skills Deception +5, Insight +0
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Amethyst (90 gp). Brown-green garnet (90 gp). Lapis lazuli (7 gp).


Social Check DCs


Rosamund Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is knotted and matted. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Poor, Slave. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Rosamund Chatham, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Rich purple corundum (1300 gp). Moonstone (40 gp). Onyx (40 gp). Moonstone (40 gp).


Social Check DCs


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a black armored body suit, with a simple grey line shooting up and back down. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spice Merchant.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Sensitive. Bonds: Immigrant, Mentor, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Davenport, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 18 (+4)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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