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NPC Generator

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Advanced [show]


Dustin Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His white hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Dustin Clinton, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Smoky quartz (80 gp). Black opal (500 gp). Azurite (9 gp). Amethyst (150 gp).


Social Check DCs


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is braided into rings. He wears an eyepatch.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: Gifted from a young age, Drogo studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Drogo Nibley, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Insane. Bonds: Slave, Adventurer, Mentor, Debt. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Gerard Benson, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.


Social Check DCs


Avice Cornish, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her brown hair is knotted and matted. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Avice studied abroad. Avice was born on a far western plains where she grew up under the tutelage of her father, an expert Slave Trader. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and to settle down with her crush

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush, Family. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Avice Cornish, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs

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