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NPC Generator

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Advanced [show]


Ida Reid, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a white coat over a black low-cut shirt, and a Stetson hat upon her head. She sports a flattop hair cut. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Ida hails from a village terrorized by gnolls. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Gifted, Impeccable. Flaws: Depressed, Ugly. Bonds: Enemies. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Ida Reid, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills History +5, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Blue sapphire (1200 gp).


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. He has green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trym's homeland. Trym decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Trym Upton, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 7 (-2)18 (+4)
Skills Deception +7, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Hunter Redfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His left hand appears badly burned and disfigured. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Secretive. Bonds: Attractive, Slave, Military. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Hunter Redfield, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Bernard Harrington, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Deep green spinel (60 gp). Jade (60 gp).


Social Check DCs

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