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NPC Generator

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Advanced [show]


Emmeline Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her hair is blonde and curly. Her blue eyes peer out from beneath her top violet hat.

Personality: She will rave to anyone who will listen. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Emmeline was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Flaws: Insane. Bonds: Attractive, Has a crush, Job. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Emmeline Brandon, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Millicent Ogden, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back auburn hair. Her eyes, though not visible through her cowl, are brown.

Personality: She exudes charisma. She is a tour de force of persuasion. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Millicent hails from a village terrorized by dire rats. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Many dire rats want her driven away; and a deep hatred of dire rats

Ideals: Justice. Flaws: PTSD. Bonds: Poor, Attractive, Enemies. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Millicent Ogden, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. Obsidian (9 gp). Azurite (9 gp). Rhodochrosite (9 gp). Peridot (70 gp).


Social Check DCs


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey cloak and cross-gartered black stockings. Her hair is brown, silky, and of moderate length. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Painter, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Athletic. Bonds: Attractive, Job, Poor, Family. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Joan Marlee, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)3 (-4) 8 (-1)12 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Ryley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has styled his auburn hair well, parting it to the right. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Ryley, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Jet (70 gp). Deep blue spinel (600 gp). Chrysoberyl (70 gp). Jasper (80 gp).


Social Check DCs

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