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NPC Generator

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Advanced [show]


Agatha Harrington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a violet tunic with tan highlights, and long green pants that bunch up around her shoes. Her hair is blonde and curly. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her sister before her, after school she went straight into learning to become a Fortune-teller. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Poor, Job, In love. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Agatha Harrington, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Aquamarine (1600 gp). Jasper (60 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Giselle Compton, Female Human [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her black robe. She carries a battered hammer and tarnished halberd as well. With wild silver hair. She tend to wears goggles to shield her eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A true patriot, Giselle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised by priests from a young age. When Giselle reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Military, Religious, Mentor. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Giselle Compton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rose (50 gp).


Social Check DCs


Williamina Langley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she very much looks the part of a Fisher. Her Stetson hat is riddled with cuts and holes. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Fisher business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She feels threatened by others.

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Williamina Langley, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Golden pearl (160 gp). Deep blue spinel (1600 gp).


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Blacksmith in town.

History: Born in the west to a Blacksmith, Clerebold learned a great deal about his father's area of expertise. He worked as a nervous Blacksmith and found it very stressful. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Attractive, Job. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Clerebold Graeme, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Solid gold idol (900 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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