Jocelyn Colby, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Healer business at a young age. A freak accident while working with his Bounty Hunter mother left him crippled. He has worked as a Healer like his mother before him.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Cynical, Disease. Bonds: Rich, In love, Job. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Kirby, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Sage.
Motivation: Meet up once more with his childhood friend; and to get a good night's sleep
Flaws: Terse, Insomniac. Bonds: Adventurer, Slave, Job. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Iolite (50 gp). Black pearl (400 gp). Black pearl (400 gp). Blue star sapphire (1400 gp). 1 Minor magic item.
Rohesia Haley, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She dresses in grey turtlenecks beneath a red coat with pastel slacks, marred by teas. She has shaved her head bald. Her thin eyebrows rest above her beady gray eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Rohesia was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Rohesia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality.
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Moss agate (9 gp). Azurite (9 gp).
Trym Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears a brown deerstalker hat and brown clothes. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 5 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Ideals: Optimist. Bonds: Attractive, Family, In love, Immigrant, Nature. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

