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NPC Generator

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Advanced [show]


Peter Ogden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. He has a black handlebar mustache and slicked back black hair. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Attractive, Religious, Military, Adventurer. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Peter Ogden, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Amethyst (40 gp). Alexandrite (1100 gp). Rhodochrosite (15 gp). Rose (50 gp).


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered bow and tarnished monstrous two handed axe as well. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted, Logical. Bonds: Poor, Nature. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Tim Jacobs, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 15 (+2)5 (-3)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Ida Addington, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. Her brown eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Joker. Flaws: Forgetful. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Ida Addington, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears an entirely green suit with black socks and a vest with buckled shoes. Her left hand appears badly burned and disfigured. Her tied-back hair is auburn. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with finding treasure.

History: Mary was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends.

Ideals: Gifted. Bonds: Criminal record, Adventurer, Attractive. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Mary Marlee, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Full Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Full Plate.


Social Check DCs

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