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NPC Generator

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Advanced [show]


Geva Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tight fitting tan shirt and pants. She has slicked back brown hair. Her eyes are likewise hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.

History: She got into the Dyer business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She struck the Dyer job and began her own company from there.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and to unite with her brother

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Job, Family. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Geva Mitchell, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Charlton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of ceremonial daggers on her belt, each one with a jet on the hilt. She wears a feathered hat to hide her balding. She has a dull look in her amber eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She now mingles about in high society.

Motivation: Someone believes her a fraud; and she is greedy

Ideals: Fighting, Joker, Artistic. Bonds: Adventurer, Rich, Enemies. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yvonne Charlton, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his green robe and has his longbow always slung over his shoulder. His skin is also unnaturally pale. With bright white hair and a scraggly beard. His ears are large.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Richard Addington, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Brown-green garnet (60 gp). Azurite (13 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has silver hair. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Disease, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Ralf Marlee, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp. Peridot (70 gp). Eye agate (13 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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