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NPC Generator

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Advanced [show]


Joan Harper, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown collared shirt and violet skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is long and silver with streaks of black, and is pulled back with small brown clips. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the south, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Joan took refuge in the old dungeon and found the beat up shortspear and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family.

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Nature. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Joan Harper, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears white leather gloves, a white jacket, and tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. John was born on a far western forest where he grew up under the tutelage of his father, an expert Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

John Wakefield, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)15 (+2) 7 (-2)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp.


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and prefers to wear flannel. He has wavy golden hair. His thin eyebrows rest above his beady hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Tim Dryden, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Sarah Fawcett, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. She has a very tight haircut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.

History: Sarah was born with her mother's beautiful face. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Sarah Fawcett, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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