Drogo Wallace, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, and sports empty pouches on his belt. His brown hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Family. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Shane Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports violet clothing, slightly heavier than average wear. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast plains. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs
Flaws: Ugly. Bonds: Poor, Enemies, Religious, Nature. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Adelaide Landon, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear pastel clothing when she does not wear armor. Her skin is fair and her fingers are delicate and long. Her chestnut hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady brown eyes.
Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: Her spouse's relatives view her with great suspicion; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). Cloth of gold vestments (150 gp).
Nicholas Rylan, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His golden hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic, Racist. Bonds: Job, Nature. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 10000 cp. An abacus with copper, silver and gold markers (120 gp). Old masterpiece painting (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

