Kassoon
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NPC Generator

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Advanced [show]


Oriel Landon, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple tan robe with blue stripes complete with hood. Her white hair is still thick. Her eyes are violet.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her mother raised her in a mountain cabin. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs.

Flaws: Hedonist. Bonds: Attractive, Nature, Enemies. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Oriel Landon, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Ermina Yardley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She sports red long hair. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: A deep hatred of brigands; and regain custody of her daughter

Flaws: Shy. Bonds: Family, Immigrant, Attractive, Enemies. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Ermina Yardley, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)12 (+1) 10 (+0)4 (-3)
Skills Deception +0, Nature +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Banded agate (12 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Heather Oakes, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears silk and lounges about seductively. She has done her best to style her golden hair to look like a famous performer. Her blue eyes peer out from beneath her top grey hat.

Personality: Heather is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Heather Oakes, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Ahlyssa Huxley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Mortician uniform, and she perpetually has her pickaxe ready. She wears her golden hair up. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her brother before her, after school she went straight into learning to become a Mortician. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Job, Poor, Criminal record. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Ahlyssa Huxley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. A roughly beaten golden orb (170 gp).


Social Check DCs

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