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NPC Generator

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Advanced [show]


Juliana Marley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is knotted and matted. Her hazel eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. Flattery will make her almost putty in your hands.

History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Criminal record. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Juliana Marley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 16 (+3)18 (+4)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Emma Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered blue stockings. She carries with her a set of tridents, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is slicked back into a classic pompadour. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Emma Mitchell, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Chalcedony (50 gp). Rich purple corundum (1400 gp). Bloodstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Egelina Tickle, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. She keeps her long black hair kept up in a rat tail. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the west. In her 18th year, her parents were killed by a drow raid, leaving Egelina alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: Many drow want her driven away.

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Egelina Tickle, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Rose (70 gp). Citrine (70 gp). Red spinel (40 gp).


Social Check DCs


Mary Thorpe, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her silver hair is unkempt and raggedy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born at the edge of vast mountains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Thorpe, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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