Giselle Hayden, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a red poncho over her likewise colored trousers and shirt. She sports white long hair. Her green eyes are slightly larger than normal.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a Banker, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and revenge
Flaws: Mundane. Bonds: Attractive, Family, Poor, Enemies. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 3000 sp. Deep blue spinel (900 gp). Onyx (50 gp). Black pearl (900 gp). Eye agate (14 gp). 1 Minor magic item.
Geoffrey Tattersall, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His blonde hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Architect.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Logical. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Ermina Denholm, Female Human [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of luck on her torso. Her white hair is greasy and uncared for. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of northern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Immigrant. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Chain shirt.
Helen Hadley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a tan and green robe with the hood down. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses divination through singing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal painting training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to be a baker again
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 40 pp. Alexandrite (1100 gp).
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