Adelard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is always cut to a buzz. He has blue eyes.
Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: He's looking for his big break.
Ideals: Athletic, Impeccable. Bonds: Family, Rich, Adventurer. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Moss agate (9 gp). Moonstone (20 gp). Carnelian (20 gp).
Rolf Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries a battered glaive and tarnished shield as well. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His fierce green eyes like to dwell on things.
Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Depressed, Antagonistic, Insane. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Vicky Copeland, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is dressed in earthy colors with a black and grey handkerchief worn on her right side. She has shaved her head bald. Her eyes are likewise amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and an old rival family wants her found
Flaws: Ugly, Sensitive, Disease, PTSD. Bonds: Enemies, Family. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Ermina Leighton, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'10" and wears a red vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her red boots flare out at the collars. Her left leg appears badly burned and disfigured. She has slicked back red hair. She has several tiny amethyst earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Ermina hails from a village terrorized by goblins. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Passionate, Logical. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Black star sapphire (400 gp). Sard (80 gp). Deep green spinel (80 gp). Eye agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!


