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NPC Generator

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Advanced [show]


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Actor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Henry hails from a village terrorized by orcs. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and to be a engraver again

Ideals: Optimist, Opinionated. Bonds: Job, Rich, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Henry Shelley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Millicent Cromwell, Female Human [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times, and she perpetually has her sickle ready. She has slicked back silver hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born a particularly ugly child, much to the horror of her parents. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Millicent began to lead the lost caravan. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Millicent Cromwell, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black pearl (600 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Cornish, Female Human [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Barkeep does. She is muscular with a powerful set of arms. Her brown hair is thinning but still full. Her gray eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She struck the Barkeep job and began her own company from there.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Aline Cornish, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Brass mug with jade inlays (600 gp). Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Agatha Washington, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her red hair, when down, is lengthy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Sailor, who enjoyed hunting, Agatha was taken on many hunting expeditions. Agatha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Attractive, Rich, Nature. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Agatha Washington, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20 pp.


Social Check DCs

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