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NPC Generator

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Advanced [show]


Ermina Acton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a green low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. Her silver hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up sickle and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Flaws: Antagonistic, Shy, Insomniac. Bonds: Rich, Nature. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Ermina Acton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of magic on her torso. She has a slight overbite and is overall scrawny. Her white hair is wavy and long. She has a tattooed face.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Glassblower soon after.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Professionalism. Flaws: PTSD. Bonds: Job, Immigrant, Religious. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Emmeline Marleigh, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +0, Performance +7
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Zircon (20 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Agatha Halsey, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy auburn hair. Her ears are large.

Personality: Overbrimming with self-confidence, Agatha isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Agatha took refuge in the large cave and found the beat up dagger and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Seamstress again; and seeks redemption

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Agatha Halsey, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +6, Religion +7
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Jacoba Read, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She has moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Fletcher. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north, but her parents moved at a very young age to the south. She dropped out of school to support her sick father, and resented it. She has set out to sabotage the competition.

Motivation: To reunite with her absent father; and to be a marshal again

Ideals: Logical. Bonds: Poor, Attractive, Job, Family, Immigrant. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Jacoba Read, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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