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NPC Generator

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Advanced [show]


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple tan robe with white stripes complete with hood. His red hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Theobald Bentham, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ermina Huxley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey cloak and cross-gartered black stockings. She sports a flattop hair cut. Her eyes are brown and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the north, but her parents moved at a very young age to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Marry her brother to traveling adventurers.

Ideals: Justice. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Ermina Huxley, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Aquamarine (1600 gp).


Social Check DCs


Eleanor Astley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman prefers to wear flannel. Her clothes are grease stained in places. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Humans.

History: Eleanor was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is her passion; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

Eleanor Astley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sard (50 gp). Jasper (50 gp). 1 Climber’s kit. 1 Superior lock. 1 Good lock. 1 Average lock.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his broad red hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted, Entrepeneur. Flaws: Cynical, Addict. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Gerald Ainsworth, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Black pearl (900 gp). Violet garnet (900 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs

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