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NPC Generator

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Advanced [show]


Williamina Gresham, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses in tan turtlenecks beneath a blue coat with violet slacks. Her whole body is exceptionally muscular. She has done her best to style her auburn hair to look like a famous performer. She has amber eyes.

Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.

History: Williamina was born with her father's beautiful face. While studying, she fell in love. They married and had a daughter. She left for the north, certain she would find work there.

Motivation: She is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Attractive, In love. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Williamina Gresham, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Egelina Leighton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Bounty Hunter uniform. Her brown hair is slicked back into a classic pompadour. She has gleaming, smiling amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a white middle class family as the only child. She worked as a nervous Bounty Hunter and found it very stressful. She has set out to sabotage the competition.

Motivation: To end her boredom; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Egelina Leighton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Performance +1, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Moss agate (13 gp). Iolite (60 gp). Aquamarine (1200 gp). 1 Full Plate. 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Further expansion of business; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Roger Birkenhead, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black, silky, and of moderate length. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Wentworth, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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