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NPC Generator

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Advanced [show]


Solomon Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His hair, while still mostly silver, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Barrister, but he got bored and became a Animal Trainer. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and to be a barrister again

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Religious, Job, Enemies. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Solomon Hartford, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Joan Ashton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean violet cloak covering her clean studded leather. Her white hair is styled in orderly dreadlocks. She is baby faced.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.

History: Sold as a small child to a brothel owner, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Joan was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Joan's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's repulsed by the pc

Ideals: Passionate. Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Joan Ashton, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female has a large blue mantle and cape that has been intricately interwoven into her brown robe. She is tall, broad shouldered and powerfully built. Her black hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Elizabeth studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Elizabeth Birkenhead, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Onyx (50 gp). Amber (130 gp). Deep green spinel (130 gp).


Social Check DCs


Hugh Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak, and sports empty pouches on his belt. His tied-back hair is auburn. His green eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he is terrified, and will act out of fear

Ideals: Gifted, Logical. Flaws: Terse, Fearful. Bonds: Family. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Thorpe, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Black pearl (1100 gp). Rock crystal (60 gp). Golden pearl (120 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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