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NPC Generator

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Advanced [show]


Hadwisa Wade, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue tunic with black highlights, and long tan pants that bunch up around her shoes and is in decent physical shape. She has black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. By chance she met her brother recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Family, Enemies. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Hadwisa Wade, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Persuasion +1, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Avelina Davenport, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. With wild blonde hair. Her fierce violet eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Humans. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the north was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Avelina Davenport, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)17 (+3) 17 (+3)15 (+2)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Blyth, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and prefers to wear brown pants and tee shirts. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Millicent hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a shoemaker and was forced into it by her family

Ideals: Opinionated. Flaws: Shy. Bonds: Enemies, Mentor, Family. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Millicent Blyth, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Miles Ogden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy brown beard and wild brown hair. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles was born in the west. At a young age he loved to build and create. Miles was born on a far western island where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Miles Ogden, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven, Gnome, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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