Nicholas Remington, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes, he is not a threatening figure. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: He is a Lamia in disguise. A gifted student he started as a Brewer, but he got bored and became a Armorer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Flaws: Greedy, Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (20 gp).
Ermina Anderton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tattered old clothes. Her black hair is slicked back into a classic pompadour. Her brown eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Ermina will drive conversation. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. When Ermina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Athletic, Extrovert. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30 pp. Chrysoprase (80 gp). 1 Hourglass. 1 Bullseye lantern. 1 Magnifying glass.
Diggory Addington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white shirt with thin blue vertical stripes and black pants. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Greedy. Bonds: Poor, Job, Nature. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (1200 gp). Fire opal (1300 gp). Onyx (30 gp). Chrysoprase (30 gp).
Egelina Soames, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy red dress. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Egelina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Egelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Egelina's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Flaws: Insane, Hedonist, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Tiger eye turquoise (16 gp). Star ruby (600 gp). Carnelian (40 gp). Moss agate (16 gp).
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