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NPC Generator

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Advanced [show]


Vicky Coombs, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is cut short. Her eyes are violet and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Human conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Human compassion; and to end her boredom

Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist, Mundane, Racist. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Vicky Coombs, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)8 (-1) 17 (+3)13 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He got into the Scribe business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Enemies. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Ernest Benson, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Amethyst (100 gp). Deep blue spinel (800 gp). Blue quartz (6 gp). Blue quartz (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Melissa Winterbourne, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a well pressed and immaculate suit (or dress). She has wavy white hair. She tend to wears goggles to shield her eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with finding treasure.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: American accent

Attributes [hide]

Melissa Winterbourne, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Heward Rutherford, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear white pants and tee shirts. He has a small bristly mustache and wavy chestnut hair. He has brown eyes.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heward hails from a village terrorized by goblins. After coming to the age of reason, Heward took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and many goblins want him driven away

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Heward Rutherford, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Citrine (20 gp). Iolite (20 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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