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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Locksmith; and wants his loneliness to end

Flaws: Addict. Bonds: Rich, Nature, Has a crush. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Roland Gentry, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Susannah Astley, Female Human [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a black coat with violet slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She sports a flattop hair cut. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Susannah lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Doesn't want to be a Farmer and was forced into it by her family.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Susannah Astley, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Heather Marston, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Heather was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Heather's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Heather Marston, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills History +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Deep blue spinel (1200 gp). Sardonyx (80 gp). Deep blue spinel (1200 gp). Obsidian (11 gp).


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is cut short. She has amber eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Flaws: Fearful, Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Tenley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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