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NPC Generator

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Advanced [show]


Wymar Redfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east, but his parents moved at a very young age to the south. Wymar was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fletcher. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Wymar Redfield, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 16 (+3)17 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Don Chester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic. Flaws: Shy. Bonds: Slave, Religious, Enemies. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Don Chester, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, tan cloak. His black hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Immigrant, Attractive, Has a crush, Poor, Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Patrick Hayes, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Churchill, Female Human [Permalink]

Personal [hide]

Description: She wears a violet coat over a yellow low-cut shirt, and a broad hat upon her head. She wears her golden hair up. Her violet eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Human culture. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Spice Merchant, Alice learned a great deal about her mother's area of expertise. When Alice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Flaws: Racist, Antagonistic, Insane. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Alice Churchill, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Average lock. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs

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